Fortnite Chapter 2 Season 3 is now a month old, which means that we’ve had plenty of time to play in this new meta with all of its new and returning weapons and items. It’s fair to assess the current state of Fortnite and rank all of the weapons accordingly.
We have several returning weapons on this list along with a few new ones, but many of the returning weapons are in a different state than they were in past seasons. The Burst AR got a rework that made it more viable and the Tac Shotgun got nerfed into the ground. Now, let’s take a look at where everything stands in Fortnite Season 3 (skip to the end if you want the full list with no explanation).
The S tier is a small one, this season. Most of the weapons in Fortnite are relatively balanced. We don’t have any Brutus’ Miniguns or Skye’s Scar this time around. The Drum Gun is still in the game, but a substantial nerf dropped it down into A tier as a maximum.
The two most overpowered items/weapons in Fortnite are Jules’ Grappler and Kit’s Shockwave Launcher. These don’t do damage to opponents, but they completely nullify high-ground and allow players to obtain ultimate mobility. Late-game circles with the Shockwave Launcher are also a nightmare for those on low-ground, who can get launched into the storm with little recourse.
A is the largest tier on this list, which includes the Scar, Burst AR (Epic-Mythic rarities), Jules’ Drum Gun, Charge Shotgun (Epic-Mythic rarities), Compact SMG, Rapid-Fire SMG, Hunting Rifle (Epic-Legendary rarities), and the RPG.
The Epic and Legendary rarities for the Burst AR and Charge Shotgun are virtually the same as the Mythic rarities with the exception of the clip size. You’d rather have the mythic one, but they don’t make too much of a difference.
The RPG will likely never leave the A-tier, as it gives you the ability to deal significant damage and destroy structures. The Hunting Rifle made it because of its no-scope capabilities. If you have good aim, then you can use this weapon like a one-shot shotgun. People slept on the Rapid-Fire SMG at the beginning of the season, but some players now prefer it over the Compact SMG, which also makes the A tier because of its clip size and DPS potential. Then, we have the Scar: a fan-favorite weapon that always belongs in A.
B Tier is home to most of the weapons that you’ll carry until you find something a bit better – with a few playstyle-specific exceptions. A lot of players prefer the Tac shotgun over the Charge, but there’s no question that the Season 3 nerfs hit the Tac incredibly hard, pushing the Epic and Legendary versions down a tier.
We also have the Epic and Legendary variants of the Sniper and the Harpoon Gun in this tier. These are both incredibly useful for certain situations, but aren’t a must-carry all of the time.
The Burst AR received an update in Season 3 that amounted to a buff, making it a lot more viable. Still, most players would prefer an AUG or normal AR in most cases. The rest of these weapons are similar. You’d rather have upgraded versions of the Hunting Rifle and Sniper if you’re gonig to carry one.
The Flare Gun is new and worth carrying on some instances. It can offer great utility by showing you where players are while lighting structures on fire and dealing damage when you need it. Still, these Flare Guns are situational and most players would prefer a Harpoon Gun if they had to pick one.
The D tier is comprised of useful items that aren’t usually ideal. You can do some work with an Epic/Legendary Pistol and Tac Shotgun, but most players probably want something better before jumping into combat.
The Season 3 Tac is heavily dependent on your playstyle. Some people hate the Charge and pick the Tac over it at every turn. You can’t deny, however, that the new Tac hits like a squirt gun when you compare it to its Season 2 version. The new Tac has to be in D tier, this season. Hopefully, that changes.
E tier is the worst tier on this list, as there aren’t any true F-tier weapons outside of the Tin Can, which isn’t worth mentioning. The basic Pistol is probably the worst weapon in the game, although you’d rather grab it as your first weapon over a sniper.
The Fishing Rod is useful, but you’d always rather have a Harpoon Gun. You can ride Sharks now, but they aren’t as useful as a boat. Overall, these two fall at the bottom of the list.
There you have it: the FortniteINTEL Season 3 weapon tier list. This shook things up a lot since last season, which had a few more weapons. Looking at this list, the overall loot pool seems a lot more balanced this season – with the obvious exception of the two Mythic mobility items. Fortnite is in a good state right now. Hopefully, it doesn’t stagnate for another three months like the last two seasons did.
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