Fortnite controller players have been complaining about a frustrating inventory bug for well over a year. Finally, after months of silence, Epic have acknowledged the issue.
Fortnite is one of the first and only games to bring cross-platform to competitive play. Controller players on all platforms compete in the same bracket as PC players on mouse and keyboard.
You can mention the advantages and disadvantages of each input, but there are a few things that fall outside of the typical “balance” conversation. One of these things is a bug that has been affecting controller players for well over a year.
Epic respond to longstanding Fortnite controller bug
This controller inventory bug has been in the game since NICKMERCS was still streaming Fortnite every day.
For the entirety of Fortnite’s lifespan, controller players would open their inventory to find their cursor on their first slot. From there, there was consistency regarding where you wanted to move your weapons and items or drop materials for a teammate.
A bug surfaced over a year ago, causing controller players to have their equipped item be the first thing selected when opening their inventory. What’s worse is that sometimes, multiple items would be selected and it would freeze the screen, forcing you to back out and re-enter the inventory.
Naturally, this led to a lot of frustration within the community. Several Reddit threads popped up showcasing and complaining about the bug, but Epic never seemed to take notice.
This was the case until Redditor gh0stly2 tagged the Epic development team in the comments of one of these posts.”We know you guys see this stuff,” he wrote, “and it’s really unacceptable that this has been in the game for a whole year. Get rid of it.”
To his surprise, the team responded, saying, “Thanks for the tag and bringing to our attention. Eyes on it now,” and confirming that they’re tracking the issue.
At the time of writing, the issue still isn’t posted on the Fortnite Community Issues Trello board, but the Reddit post is only a day old. We expect to see the problem addressed in a future patch, as Epic still need to do some investigating.
This change might be coming a bit late, but it’s good to know that Epic are finally looking into the problem and will be working on a fix. For now, that’s all we can ask.